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ashmem.h
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Asset.h
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Support streaming of compressed assets > 1 megabyte
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2010-07-28 15:33:28 -07:00 |
AssetDir.h
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AssetManager.h
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More native work.
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2010-08-11 00:29:59 -07:00 |
Atomic.h
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BackupHelpers.h
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Only report "unknown metadata" once per restore helper
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2009-06-24 13:57:29 -07:00 |
BitSet.h
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Native input dispatch rewrite work in progress.
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2010-06-13 17:42:16 -07:00 |
BufferedTextOutput.h
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ByteOrder.h
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Implement the C++ class to write the backed up file data.
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2009-05-15 10:37:10 -04:00 |
CallStack.h
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Debug.h
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Support for marshalling pointers / intptr_t in Parcel.
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2009-08-17 15:31:25 -07:00 |
Endian.h
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Errors.h
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fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
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2009-09-07 16:32:45 -07:00 |
FileMap.h
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Flattenable.h
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remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
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2010-02-21 23:27:25 -08:00 |
KeyedVector.h
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fix KeyedVector::replaceValueAt, which wouldn't even compile if used.
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2009-04-10 20:27:25 -07:00 |
List.h
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Fix sim build.
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2009-07-07 10:01:12 -07:00 |
Log.h
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misc.h
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get rid of utils.h
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2009-05-31 19:13:00 -07:00 |
ObbFile.h
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Add OBB flags to support overlays
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2010-08-18 09:34:58 -07:00 |
PollLoop.h
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Modify native ALooper to take an explicit ident.
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2010-09-07 15:46:55 -07:00 |
Pool.h
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Native input dispatch rewrite work in progress.
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2010-06-13 17:42:16 -07:00 |
RefBase.h
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Fix a bug in sp<> and wp<> which could cause memory corruptions
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2010-06-24 21:49:02 -07:00 |
ResourceTypes.h
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More native work.
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2010-08-11 00:29:59 -07:00 |
SharedBuffer.h
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Singleton.h
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Purge Skia objects from GL caches as needed.
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2010-09-08 18:04:33 -07:00 |
SortedVector.h
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improve Vector<> with types that can be trivially moved and remove some unused code.
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2009-06-22 02:31:07 -07:00 |
StopWatch.h
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Native input dispatch rewrite work in progress.
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2010-06-13 17:42:16 -07:00 |
StreamingZipInflater.h
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Support streaming of compressed assets > 1 megabyte
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2010-07-28 15:33:28 -07:00 |
String8.h
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Add support for the PointerLocation overlay.
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2010-08-11 14:46:32 -07:00 |
String16.h
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Optional use of UTF-8 strings in resource bundles
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2009-12-07 15:14:15 -08:00 |
StringArray.h
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rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file.
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2009-06-05 01:26:23 -07:00 |
SystemClock.h
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TextOutput.h
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some work to try to reduce the code size of some native libraries
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2009-05-26 16:12:20 -07:00 |
threads.h
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added RWLock C++ wrapper
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2010-05-19 15:12:59 -07:00 |
Timers.h
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get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there.
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2009-05-31 23:45:01 -07:00 |
TypeHelpers.h
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improve Vector<> with types that can be trivially moved and remove some unused code.
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2009-06-22 02:31:07 -07:00 |
Vector.h
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Even more native input dispatch work in progress.
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2010-06-17 13:27:16 -07:00 |
VectorImpl.h
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Even more native input dispatch work in progress.
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2010-06-17 13:27:16 -07:00 |
ZipFileCRO.h
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ZipUtilsRO rewrite based on Dalvik Zip rewrite
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2010-05-12 05:07:48 -07:00 |
ZipFileRO.h
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ZipUtilsRO rewrite based on Dalvik Zip rewrite
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2010-05-12 05:07:48 -07:00 |
ZipUtils.h
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