c43946b931
- Add fields to CpuConsumer::LockedBuffer for new information - New lock methods for GraphicBuffer and GraphicBufferMapper for the format Bug: 8734880 Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
160 lines
5.0 KiB
C++
160 lines
5.0 KiB
C++
/*
|
|
* Copyright (C) 2007 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_GRAPHIC_BUFFER_H
|
|
#define ANDROID_GRAPHIC_BUFFER_H
|
|
|
|
#include <stdint.h>
|
|
#include <sys/types.h>
|
|
|
|
#include <ui/ANativeObjectBase.h>
|
|
#include <ui/PixelFormat.h>
|
|
#include <ui/Rect.h>
|
|
#include <utils/Flattenable.h>
|
|
#include <utils/RefBase.h>
|
|
|
|
|
|
struct ANativeWindowBuffer;
|
|
|
|
namespace android {
|
|
|
|
class GraphicBufferMapper;
|
|
|
|
// ===========================================================================
|
|
// GraphicBuffer
|
|
// ===========================================================================
|
|
|
|
class GraphicBuffer
|
|
: public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
|
|
public Flattenable
|
|
{
|
|
public:
|
|
|
|
enum {
|
|
USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
|
|
USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
|
|
USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
|
|
USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
|
|
|
|
USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
|
|
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
|
|
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
|
|
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
|
|
|
|
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
|
|
|
|
USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED,
|
|
|
|
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
|
|
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
|
|
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
|
|
USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER,
|
|
USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER,
|
|
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
|
|
};
|
|
|
|
GraphicBuffer();
|
|
|
|
// creates w * h buffer
|
|
GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
|
|
|
|
// create a buffer from an existing handle
|
|
GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
|
|
uint32_t stride, native_handle_t* handle, bool keepOwnership);
|
|
|
|
// create a buffer from an existing ANativeWindowBuffer
|
|
GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
|
|
|
|
// return status
|
|
status_t initCheck() const;
|
|
|
|
uint32_t getWidth() const { return width; }
|
|
uint32_t getHeight() const { return height; }
|
|
uint32_t getStride() const { return stride; }
|
|
uint32_t getUsage() const { return usage; }
|
|
PixelFormat getPixelFormat() const { return format; }
|
|
Rect getBounds() const { return Rect(width, height); }
|
|
|
|
status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
|
|
|
|
status_t lock(uint32_t usage, void** vaddr);
|
|
status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
|
|
// For HAL_PIXEL_FORMAT_YCbCr_420_888
|
|
status_t lockYCbCr(uint32_t usage, android_ycbcr *ycbcr);
|
|
status_t lockYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr);
|
|
status_t unlock();
|
|
|
|
ANativeWindowBuffer* getNativeBuffer() const;
|
|
|
|
void setIndex(int index);
|
|
int getIndex() const;
|
|
|
|
// for debugging
|
|
static void dumpAllocationsToSystemLog();
|
|
|
|
private:
|
|
virtual ~GraphicBuffer();
|
|
|
|
enum {
|
|
ownNone = 0,
|
|
ownHandle = 1,
|
|
ownData = 2,
|
|
};
|
|
|
|
inline const GraphicBufferMapper& getBufferMapper() const {
|
|
return mBufferMapper;
|
|
}
|
|
inline GraphicBufferMapper& getBufferMapper() {
|
|
return mBufferMapper;
|
|
}
|
|
uint8_t mOwner;
|
|
|
|
private:
|
|
friend class Surface;
|
|
friend class BpSurface;
|
|
friend class BnSurface;
|
|
friend class LightRefBase<GraphicBuffer>;
|
|
GraphicBuffer(const GraphicBuffer& rhs);
|
|
GraphicBuffer& operator = (const GraphicBuffer& rhs);
|
|
const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
|
|
|
|
status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
|
|
uint32_t usage);
|
|
|
|
void free_handle();
|
|
|
|
// Flattenable interface
|
|
size_t getFlattenedSize() const;
|
|
size_t getFdCount() const;
|
|
status_t flatten(void* buffer, size_t size,
|
|
int fds[], size_t count) const;
|
|
status_t unflatten(void const* buffer, size_t size,
|
|
int fds[], size_t count);
|
|
|
|
|
|
GraphicBufferMapper& mBufferMapper;
|
|
ssize_t mInitCheck;
|
|
int mIndex;
|
|
|
|
// If we're wrapping another buffer then this reference will make sure it
|
|
// doesn't get freed.
|
|
sp<ANativeWindowBuffer> mWrappedBuffer;
|
|
};
|
|
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_GRAPHIC_BUFFER_H
|