replicant-frameworks_native/include/gui
Andy McFadden 1585c4d9fb Pay attention to buffer timestamps
When acquiring a buffer, SurfaceFlinger now computes the expected
presentation time and passes it to the BufferQueue acquireBuffer()
method.  If it's not yet time to display the buffer, acquireBuffer()
returns PRESENT_LATER instead of a buffer.

The current implementation of the expected-present-time computation
uses approximations and guesswork.

Bug 7900302

Change-Id: If9345611c5983a11a811935aaf27d6388a5036f1
2013-07-10 15:38:40 -07:00
..
BitTube.h
BufferItemConsumer.h Pay attention to buffer timestamps 2013-07-10 15:38:40 -07:00
BufferQueue.h Pay attention to buffer timestamps 2013-07-10 15:38:40 -07:00
ConsumerBase.h Pay attention to buffer timestamps 2013-07-10 15:38:40 -07:00
CpuConsumer.h
DisplayEventReceiver.h
DummyConsumer.h
GLConsumer.h Pay attention to buffer timestamps 2013-07-10 15:38:40 -07:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h
ISensorEventConnection.h
ISensorServer.h
ISurfaceComposer.h
ISurfaceComposerClient.h
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h
SurfaceComposerClient.h
SurfaceControl.h