replicant-frameworks_native/include/gui
Lajos Molnar 9e3cb55b8f BufferQueue: remove freeAllBuffersExceptHeadLocked()
Now that we are having separate buffer-instances for the buffer-
queue, we can free all buffers; we don't have to keep the head
alive.

Change-Id: I023e9161a2501d99333f8868ce438afa914ec50f
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
2013-05-23 22:21:13 +00:00
..
BitTube.h
BufferItemConsumer.h BufferItemConsumer: add functions to set default buffer format/size 2013-04-16 11:24:40 -07:00
BufferQueue.h BufferQueue: remove freeAllBuffersExceptHeadLocked() 2013-05-23 22:21:13 +00:00
ConsumerBase.h BufferQueue: track buffer-queue by instance vs. by reference 2013-05-23 22:17:54 +00:00
CpuConsumer.h Add support for HAL_PIXEL_FORMAT_YCbCr_420_888 2013-05-06 17:24:05 -07:00
DisplayEventReceiver.h
DummyConsumer.h
GLConsumer.h BufferQueue: track buffer-queue by instance vs. by reference 2013-05-23 22:17:54 +00:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h
ISensorEventConnection.h
ISensorServer.h
ISurfaceComposer.h
ISurfaceComposerClient.h
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h
SurfaceComposerClient.h
SurfaceControl.h