replicant-frameworks_native/include/surfaceflinger
Andreas Huber 8b42e8a5d8 Squashed commit of the following:
commit 35cc68814a9537c31fde146e171e7b0bbdfe211e
Author: Andreas Huber <andih@google.com>
Date:   Mon Aug 16 08:48:42 2010 -0700

    Only enable support for yuv to yuv conversion on passion, where it's available, use the slower yuv->rgb565 path everywhere else.

commit d8ac5a8814103e60d11d2acf61997fc31a1dc58d
Author: Andreas Huber <andih@google.com>
Date:   Fri Aug 13 13:56:44 2010 -0700

    The software renderer takes over all rendering, converting from yuv to yuv if possible and rgb565 otherwise.

commit 684972074b74318bdcb826ed9b5b0864d2d2e273
Author: Andreas Huber <andih@google.com>
Date:   Fri Aug 13 09:34:35 2010 -0700

    A first shot at supporting the new rendering APIs.

Change-Id: Iea9b32856da46950501f1a700f616b5feac710fd
2010-08-23 12:30:24 -07:00
..
ISurface.h more clean-up in preparation of bigger changes 2010-05-28 17:19:16 -07:00
ISurfaceComposer.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
ISurfaceComposerClient.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
Surface.h Squashed commit of the following: 2010-08-23 12:30:24 -07:00
SurfaceComposerClient.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00