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Mathias Agopian 8a77baaa11 don't emit GL commands when sf is in freeze mode
We were emitting GL commands, calling composition complete and releasing clients
without ever calling eglSwapBuffers(), which is completely wrong on non-direct
renders. This could cause transient drawing artifacts when unfreezing the
screen (upon orientaion change for instance) and could also block the clients
for ever as they are waiting for their previous buffer to be rendered.
2009-09-27 22:47:32 -07:00
awt Removed system/framework/android.awt.jar. 2009-07-02 14:11:33 -05:00
camera/libcameraservice Fix 2083478: Camera needs an auto-focus cancel API 2009-09-15 18:29:03 +08:00
cmds keystore: remove old implementation and test. 2009-09-24 13:35:26 +08:00
include Add camera parameter key constants and documentation. 2009-09-25 14:23:56 -07:00
libs don't emit GL commands when sf is in freeze mode 2009-09-27 22:47:32 -07:00
opengl fix [2147737] Pixel Flinger needs to set EGL_RENDERABLE_TYPE to EGL_OPENGL_ES_BIT 2009-09-27 20:18:16 -07:00
vpn/java/android/net/vpn Simplifies err code propagation. 2009-08-28 09:59:39 +08:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE Start using CLDR for some date-and-time strings and formats. 2009-05-15 10:15:50 -07:00