replicant-frameworks_native/include/gui
Michael Wright 9a867a8798 Change SurfaceControl setPosition to take floats
Bug: 8153162
Change-Id: If3c4b7a3e124ace25999eb9a569dc9a806a1fbc2
2013-02-21 22:42:07 -08:00
..
BitTube.h
BufferItemConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
BufferQueue.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ConsumerBase.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
CpuConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
DisplayEventReceiver.h
DummyConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GLConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
ISurfaceComposer.h Add some comments. 2013-01-11 10:16:10 -08:00
ISurfaceComposerClient.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h get rid of Surface::getISurfaceTexture() 2013-02-19 18:24:40 -08:00
SurfaceComposerClient.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
SurfaceControl.h Change SurfaceControl setPosition to take floats 2013-02-21 22:42:07 -08:00