1b0b30d043
screenshots are taken using ISurfaceComposer::captureScreen() which returns the size of the screenshot and an IMemoryHeap containing the data. screenshots have limitations: - they will always fail if a secure window is up on screen - require GL_OES_framebuffer_object extension - in some situation, video planes won't been captured Change-Id: I741c68a2d2984fb139039301c3349e6780e2cd58
100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_SF_GLEXTENSION_H
|
|
#define ANDROID_SF_GLEXTENSION_H
|
|
|
|
#include <stdint.h>
|
|
#include <sys/types.h>
|
|
|
|
#include <utils/String8.h>
|
|
#include <utils/SortedVector.h>
|
|
#include <utils/Singleton.h>
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#include <GLES/gl.h>
|
|
#include <GLES/glext.h>
|
|
|
|
namespace android {
|
|
// ---------------------------------------------------------------------------
|
|
|
|
class GLExtensions : public Singleton<GLExtensions>
|
|
{
|
|
friend class Singleton<GLExtensions>;
|
|
|
|
bool mHaveTextureExternal : 1;
|
|
bool mHaveNpot : 1;
|
|
bool mHaveDirectTexture : 1;
|
|
bool mHaveFramebufferObject : 1;
|
|
|
|
String8 mVendor;
|
|
String8 mRenderer;
|
|
String8 mVersion;
|
|
String8 mExtensions;
|
|
String8 mEglVendor;
|
|
String8 mEglVersion;
|
|
String8 mEglExtensions;
|
|
SortedVector<String8> mExtensionList;
|
|
|
|
GLExtensions(const GLExtensions&);
|
|
GLExtensions& operator = (const GLExtensions&);
|
|
|
|
protected:
|
|
GLExtensions();
|
|
|
|
public:
|
|
inline bool haveTextureExternal() const {
|
|
return mHaveTextureExternal;
|
|
}
|
|
inline bool haveNpot() const {
|
|
return mHaveNpot;
|
|
}
|
|
inline bool haveDirectTexture() const {
|
|
return mHaveDirectTexture;
|
|
}
|
|
|
|
inline bool haveFramebufferObject() const {
|
|
return mHaveFramebufferObject;
|
|
}
|
|
|
|
void initWithGLStrings(
|
|
GLubyte const* vendor,
|
|
GLubyte const* renderer,
|
|
GLubyte const* version,
|
|
GLubyte const* extensions,
|
|
char const* egl_vendor,
|
|
char const* egl_version,
|
|
char const* egl_extensions);
|
|
|
|
char const* getVendor() const;
|
|
char const* getRenderer() const;
|
|
char const* getVersion() const;
|
|
char const* getExtension() const;
|
|
|
|
char const* getEglVendor() const;
|
|
char const* getEglVersion() const;
|
|
char const* getEglExtension() const;
|
|
|
|
bool hasExtension(char const* extension) const;
|
|
};
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_SF_GLEXTENSION_H
|