88e8e5a3f1
This patch updates the trace information for all glUniform*() calls to have the right data (the actual uniforms that are passed). In addition, as soon as a program is linked, information regarding all the active attributes and uniforms is passed on to the debugger. Change-Id: Icfbc6722789b42c413a845cf546577fa6de7da2b |
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include | ||
libagl | ||
libs | ||
specs | ||
tests | ||
tools/glgen |