b3d0bdf0db
It turns out that there's no reason to have both I* and Bn* versions of the createBufferQueue method, so I removed the Bn* version. Change-Id: I66aeb09e10458ae540ddf1f38d2d0154ea8f315b
62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
/*
|
|
* Copyright 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_MONITORED_PRODUCER_H
|
|
#define ANDROID_MONITORED_PRODUCER_H
|
|
|
|
#include <gui/IGraphicBufferProducer.h>
|
|
|
|
namespace android {
|
|
|
|
class IBinder;
|
|
class NativeHandle;
|
|
class SurfaceFlinger;
|
|
|
|
// MonitoredProducer wraps an IGraphicBufferProducer so that SurfaceFlinger will
|
|
// be notified upon its destruction
|
|
class MonitoredProducer : public IGraphicBufferProducer {
|
|
public:
|
|
MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
|
|
const sp<SurfaceFlinger>& flinger);
|
|
virtual ~MonitoredProducer();
|
|
|
|
// From IGraphicBufferProducer
|
|
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
|
|
virtual status_t setBufferCount(int bufferCount);
|
|
virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async,
|
|
uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
|
|
virtual status_t detachBuffer(int slot);
|
|
virtual status_t attachBuffer(int* outSlot,
|
|
const sp<GraphicBuffer>& buffer);
|
|
virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
|
|
QueueBufferOutput* output);
|
|
virtual void cancelBuffer(int slot, const sp<Fence>& fence);
|
|
virtual int query(int what, int* value);
|
|
virtual status_t connect(const sp<IBinder>& token, int api,
|
|
bool producerControlledByApp, QueueBufferOutput* output);
|
|
virtual status_t disconnect(int api);
|
|
virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
|
|
virtual IBinder* onAsBinder();
|
|
|
|
private:
|
|
sp<IGraphicBufferProducer> mProducer;
|
|
sp<SurfaceFlinger> mFlinger;
|
|
};
|
|
|
|
}; // namespace android
|
|
|
|
#endif // ANDROID_MONITORED_PRODUCER_H
|