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Andy McFadden 87a6784780 Always release a buffer
In GLConsumer's updateAndReleaseLocked(), we must release either
the previously-acquired buffer or the newly-acquired buffer.

Bug 13755224

Change-Id: I96adc255400ed008ba6e6ac1725ab3514c7cc8ba
2014-04-04 15:37:08 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds am 9c7db080: Build the benchmark test to /data/local/tmp/ for automated test 2014-03-25 03:46:32 +00:00
data/etc Add device admin to wearables for API8 Compat 2014-03-17 12:19:18 -07:00
include Merge "Support CAST V2 Authentication in MediaDrm" into klp-modular-dev 2014-04-01 21:54:35 +00:00
libs Always release a buffer 2014-04-04 15:37:08 -07:00
opengl Enable OMAP4 SGX workaround for OMAP3 too 2014-02-28 14:30:39 -08:00
services am ffac23b2: am 4b84704b: Ignore flush complete events when recording last value for a sensor. 2014-03-06 02:24:29 +00:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00