replicant-frameworks_native/libs/ui
Mathias Agopian 870b8aa15c remove libui dependency on libEGL
Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
2012-02-24 16:42:46 -08:00
..
tests frameworks/base refactoring 2012-02-20 22:38:43 -08:00
Android.mk remove libui dependency on libEGL 2012-02-24 16:42:46 -08:00
FramebufferNativeWindow.cpp libui: add ability to force a framebuffer format for EGL's use 2012-02-22 15:44:46 -08:00
GraphicBuffer.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
GraphicBufferAllocator.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
GraphicBufferMapper.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
PixelFormat.cpp deprecate L_8, LA_88 and RGB_332 in sdk 2012-02-24 14:58:36 -08:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp Preliminary support for clipRect(Rect, Op) 2012-02-07 17:04:34 -08:00