replicant-frameworks_native/opengl/libagl
Ari Hirvonen 551dc26ebd libagl: eglSwapInterval fix
SW egl returned always EGL_FALSE even when the display was valid.
This made calls to eglSwapInterval to fail on HW since the wrapper
fails if either SW or HW egl fails.

Letting SW eglSwapInterval to return true when display is valid is
ok since spec says that interval parameter is silently clamped.

Change-Id: Ib4aa1dbfccf510a0f36621796e79a4d46852ee6a
2010-10-06 16:44:37 -07:00
..
Android.mk
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
dxt.cpp
dxt.h
egl.cpp
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp
state.h
texture.cpp
texture.h
TextureObjectManager.cpp
TextureObjectManager.h
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h