replicant-frameworks_native/opengl/libagl
Jesse Hall 78141e3acc Defer destroying surfaces until not current
Bug: 8320762
Change-Id: I1320cf87923bcc5b795a86a13193363a49e29653
2013-03-07 15:10:59 -08:00
..
Android.mk Simplify OpenGL TLS access on ARM. 2013-02-13 17:30:54 -08:00
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h libagl shouldn't export anything 2012-02-27 13:03:04 -08:00
dxt.cpp
dxt.h
egl.cpp Defer destroying surfaces until not current 2013-03-07 15:10:59 -08:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp libagl: Transform the vertex if using eye space lighting with point lights 2012-07-12 16:59:20 +03:00
light.h
matrix.cpp
matrix.h
mipmap.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
primitives.cpp
primitives.h
state.cpp Implement the EGL_KHR_fence_sync in libagl 2012-05-22 12:11:41 -07:00
state.h
texture.cpp remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
texture.h
TextureObjectManager.cpp remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
TextureObjectManager.h
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h