replicant-frameworks_native/libs/gui/LayerState.cpp
Mathias Agopian 8b33f03232 update SF binder protocol to support setting display attributes
no change of functionality -- the old behavior is implemented
on top of this new protocol.
this new protocol will allow, eventually, to pass informations
about displays and layer stacks.

Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
2012-07-24 20:43:54 -07:00

96 lines
2.8 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <utils/Errors.h>
#include <binder/Parcel.h>
#include <gui/ISurfaceComposerClient.h>
#include <gui/ISurfaceTexture.h>
#include <private/gui/LayerState.h>
namespace android {
status_t layer_state_t::write(Parcel& output) const
{
status_t err;
size_t len = transparentRegion.write(NULL, 0);
err = output.writeInt32(len);
if (err < NO_ERROR) return err;
void* buf = output.writeInplace(len);
if (buf == NULL) return NO_MEMORY;
err = transparentRegion.write(buf, len);
if (err < NO_ERROR) return err;
// NOTE: regions are at the end of the structure
size_t size = sizeof(layer_state_t);
size -= sizeof(transparentRegion);
err = output.write(this, size);
return err;
}
status_t layer_state_t::read(const Parcel& input)
{
status_t err;
size_t len = input.readInt32();
void const* buf = input.readInplace(len);
if (buf == NULL) return NO_MEMORY;
err = transparentRegion.read(buf);
if (err < NO_ERROR) return err;
// NOTE: regions are at the end of the structure
size_t size = sizeof(layer_state_t);
size -= sizeof(transparentRegion);
input.read(this, size);
return NO_ERROR;
}
status_t ComposerState::write(Parcel& output) const {
output.writeStrongBinder(client->asBinder());
return state.write(output);
}
status_t ComposerState::read(const Parcel& input) {
client = interface_cast<ISurfaceComposerClient>(input.readStrongBinder());
return state.read(input);
}
status_t DisplayState::write(Parcel& output) const {
output.writeStrongBinder(surface->asBinder());
output.writeInt32(displayId);
output.writeInt32(layerStack);
output.writeInt32(orientation);
memcpy(output.writeInplace(sizeof(Rect)), &viewport, sizeof(Rect));
memcpy(output.writeInplace(sizeof(Rect)), &frame, sizeof(Rect));
return NO_ERROR;
}
status_t DisplayState::read(const Parcel& input) {
surface = interface_cast<ISurfaceTexture>(input.readStrongBinder());
displayId = input.readInt32();
layerStack = input.readInt32();
orientation = input.readInt32();
memcpy(&viewport, input.readInplace(sizeof(Rect)), sizeof(Rect));
memcpy(&frame, input.readInplace(sizeof(Rect)), sizeof(Rect));
return NO_ERROR;
}
}; // namespace android