replicant-frameworks_native/libs/gui
Jamie Gennis 5dd0c4fd7e SurfaceTexture: increase the test's Surface layer.
This change increases the Surface layer used for displaying the test
results so that the tests will be visible over other windows in the
system.

Change-Id: I47f147f8743ff2a39d57d551811668371202bd31
2011-06-14 13:45:53 -07:00
..
tests SurfaceTexture: increase the test's Surface layer. 2011-06-14 13:45:53 -07:00
Android.mk unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
IGraphicBufferAlloc.cpp Fix a GraphicBuffer leak in SurfaceTexture 2011-04-08 19:28:04 -07:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposerClient.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceTexture.cpp Implement {Surface|SurfaceTextureClient}::setSwapInterval() 2011-05-11 18:01:51 -07:00
LayerState.cpp merge libsurfaceflinger_client into libgui 2011-03-25 18:42:40 -07:00
Sensor.cpp 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceComposerClient.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceTexture.cpp Temporarily don't return the current buffer in synchronous mode 2011-06-13 15:51:35 -07:00
SurfaceTextureClient.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00