replicant-frameworks_native/opengl/libagl
2009-06-29 16:36:49 -07:00
..
Android.mk fix/clean these Android.mk following dbort and joeo's comments 2009-06-03 18:26:58 -07:00
array.cpp s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
copybit.cpp fix a bug where gl didn't always fallback to software when copybit failed. minor optimizations to copybit codepath. 2009-06-29 16:36:49 -07:00
copybit.h s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
dxt.cpp
dxt.h
egl.cpp use copybit for eglSwapBuffers() copy-back operations 2009-06-25 15:39:25 -07:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp fix [1610840] Positional light doesn't work correctly on emulator 2009-06-03 15:09:52 -07:00
light.h
matrix.cpp fix [1610840] Positional light doesn't work correctly on emulator 2009-06-03 15:09:52 -07:00
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
state.h
texture.cpp merge master in master_gl 2009-06-24 18:31:21 -07:00
texture.h update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
TextureObjectManager.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
TextureObjectManager.h Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h