98c6383580
This change adds support for saving and loading the contents of the EGL cache. It also adds some simple tests for the EGL cache. Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
42 lines
915 B
Makefile
42 lines
915 B
Makefile
# Build the unit tests.
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := EGL_test
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LOCAL_MODULE_TAGS := tests
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LOCAL_SRC_FILES := \
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egl_cache_test.cpp \
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EGL_test.cpp \
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LOCAL_SHARED_LIBRARIES := \
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libEGL \
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libcutils \
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libstlport \
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libutils \
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LOCAL_STATIC_LIBRARIES := \
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libgtest \
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libgtest_main \
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LOCAL_C_INCLUDES := \
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bionic \
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bionic/libc/private \
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bionic/libstdc++/include \
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external/gtest/include \
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external/stlport/stlport \
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frameworks/base/opengl/libs \
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frameworks/base/opengl/libs/EGL \
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include $(BUILD_EXECUTABLE)
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# Include subdirectory makefiles
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# ============================================================
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# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
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# team really wants is to build the stuff defined by this makefile.
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ifeq (,$(ONE_SHOT_MAKEFILE))
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include $(call first-makefiles-under,$(LOCAL_PATH))
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endif
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