replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 9c6e297271 fix transition from full overlays to fb
we need to clear the whole framebuffer in that situation because
we can't trust the content of the FB when partial (fb preserving)
updates are used.

Bug: 5318492

Change-Id: I3f0e01b0fb665a34e44d88ad9f0f54a5d990060b
2011-09-20 17:53:33 -07:00
..
DisplayHardware fix transition from full overlays to fb 2011-09-20 17:53:33 -07:00
tests
Android.mk
Barrier.h
clz.cpp move native services under services/ 2010-07-14 17:59:35 -07:00
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
DdmConnection.cpp
DdmConnection.h
GLExtensions.cpp add support for [1974164] Be able to take a screen shot on the device 2010-09-24 14:56:39 -07:00
GLExtensions.h
Layer.cpp SurfaceFlinger: fix isOpaque check in lockPageFlip 2011-09-14 18:23:37 -07:00
Layer.h improve hwc dumpsys 2011-09-20 17:53:33 -07:00
LayerBase.cpp Fix another problem with refreshing the screen when switching to/from overlay 2011-09-09 01:47:48 -07:00
LayerBase.h improve hwc dumpsys 2011-09-20 17:53:33 -07:00
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h move native services under services/ 2010-07-14 17:59:35 -07:00
MODULE_LICENSE_APACHE2 move native services under services/ 2010-07-14 17:59:35 -07:00
SurfaceFlinger.cpp
SurfaceFlinger.h
SurfaceTextureLayer.cpp Add a debug option to turn the "transformation hint" off 2011-08-23 21:10:35 -07:00
SurfaceTextureLayer.h
Transform.cpp fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
Transform.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00