replicant-frameworks_native/opengl/libs
Mathias Agopian 644bb2a29e [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
(there are multiple bugs this should fix)

we now use the EGL_NATIVE_VISUAL_ID of a config to set
the ANativeWindow's format from eglCreateWindowSurface(),
this guarantees that the surface's format will match
whatever EGLConfig the user chose.

this should fix all current and future config/surface format
mismatch and allow users to easily select 32-bits surfaces.

Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
2010-12-03 14:15:40 -08:00
..
EGL [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL 2010-12-03 14:15:40 -08:00
ETC1 A library for encoding and decoding ETC1 textures. 2009-12-31 13:31:04 +08:00
GLES2 better fix for [3028370] GL get error should return a valid error if no context is bound. 2010-09-23 16:44:48 -07:00
GLES_CM better fix for [3028370] GL get error should return a valid error if no context is bound. 2010-09-23 16:44:48 -07:00
tools fix [2187212] add support for GLESv2 dispatch based on TLS 2009-10-14 02:06:37 -07:00
Android.mk fix [2421247] implement eglGetProcAddress(), needed in the ndk 2010-08-02 18:23:36 -07:00
egl_impl.h small cleanup. gEGLImpl should have been static 2010-04-09 14:26:07 -07:00
entries.in update GL ES stub libraries with the new GL ES headers 2010-06-09 18:20:21 -07:00
hooks.h fix [2421247] implement eglGetProcAddress(), needed in the ndk 2010-08-02 18:23:36 -07:00