replicant-frameworks_native/opengl/libs/GLES2_dbg/src
David Li 65948aa046 GLES2Debugger: Added DbgContext and vertex data capturing.
Send VBO related commands to client, which tracks the state.
Maintain index buffer content and vertex attrib pointer/buffer state on server.
During glDrawArrays/Elements, send user memory data to client.

Change-Id: Ia920e90479329b301ae4b5735e833eeb20293c94
Signed-off-by: David Li <davidxli@google.com>
2011-03-10 16:40:37 -08:00
..
api.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
api.h GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
caller.h Added screenshot after glDraw* option to GLES2 Debugger 2011-03-04 17:50:48 -08:00
dbgcontext.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
debugger_message.pb.cpp Added screenshot after glDraw* option to GLES2 Debugger 2011-03-04 17:50:48 -08:00
debugger_message.pb.h Added screenshot after glDraw* option to GLES2 Debugger 2011-03-04 17:50:48 -08:00
egl.cpp Added screenshot after glDraw* option to GLES2 Debugger 2011-03-04 17:50:48 -08:00
header.h GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
server.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
texture.cpp Added screenshot after glDraw* option to GLES2 Debugger 2011-03-04 17:50:48 -08:00
vertex.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00