replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Mathias Agopian a2f4e56fec get rid off preserve backbuffer optimization in SF
this optimization didn't improve performance and in fact
seemed to hurt more than anything else. it also made
things a lot more complex as it introduced edges cases
when switching to/from h/w composer.

Change-Id: Iaafc235e175f5740cd98bff914d706e02ab88bb8
2012-04-16 03:19:15 -07:00
..
DisplayHardware.cpp get rid off preserve backbuffer optimization in SF 2012-04-16 03:19:15 -07:00
DisplayHardware.h get rid off preserve backbuffer optimization in SF 2012-04-16 03:19:15 -07:00
DisplayHardwareBase.cpp
DisplayHardwareBase.h
HWComposer.cpp
HWComposer.h