replicant-frameworks_native/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
Dan Stoza 8dc55396fc Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
2014-11-07 10:39:13 -08:00

91 lines
3.2 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H
#define ANDROID_SF_FRAMEBUFFER_SURFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <gui/ConsumerBase.h>
#include "DisplaySurface.h"
// ---------------------------------------------------------------------------
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class String8;
class HWComposer;
// ---------------------------------------------------------------------------
class FramebufferSurface : public ConsumerBase,
public DisplaySurface {
public:
FramebufferSurface(HWComposer& hwc, int disp, const sp<IGraphicBufferConsumer>& consumer);
virtual status_t beginFrame(bool mustRecompose);
virtual status_t prepareFrame(CompositionType compositionType);
virtual status_t compositionComplete();
virtual status_t advanceFrame();
virtual void onFrameCommitted();
// Implementation of DisplaySurface::dump(). Note that ConsumerBase also
// has a non-virtual dump() with the same signature.
virtual void dump(String8& result) const;
// Cannot resize a buffers in a FramebufferSurface. Only works with virtual
// displays.
virtual void resizeBuffers(const uint32_t /*w*/, const uint32_t /*h*/) { };
private:
virtual ~FramebufferSurface() { }; // this class cannot be overloaded
virtual void onFrameAvailable(const BufferItem& item);
virtual void freeBufferLocked(int slotIndex);
virtual void dumpLocked(String8& result, const char* prefix) const;
// nextBuffer waits for and then latches the next buffer from the
// BufferQueue and releases the previously latched buffer to the
// BufferQueue. The new buffer is returned in the 'buffer' argument.
status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
// mDisplayType must match one of the HWC display types
int mDisplayType;
// mCurrentBufferIndex is the slot index of the current buffer or
// INVALID_BUFFER_SLOT to indicate that either there is no current buffer
// or the buffer is not associated with a slot.
int mCurrentBufferSlot;
// mCurrentBuffer is the current buffer or NULL to indicate that there is
// no current buffer.
sp<GraphicBuffer> mCurrentBuffer;
// Hardware composer, owned by SurfaceFlinger.
HWComposer& mHwc;
};
// ---------------------------------------------------------------------------
}; // namespace android
// ---------------------------------------------------------------------------
#endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H