replicant-frameworks_native/include/surfaceflinger
Mathias Agopian 19957553cb fix [2835280] Add support for cancelling buffers to ANativeWindow
There is a new ANativeWindow::cancelBuffer() API that can be used to
cancel any dequeued buffer, BEFORE it's been enqueued. The buffer is
returned to the list of availlable buffers. dequeue and cancel are not
mutually thread safe, they must be called from the same thread or
external synchronization must be used.

Change-Id: I86cc7985bace8b6a93ad2c75d2bef5c3c2cb4d61
2010-10-04 20:10:11 -07:00
..
ISurface.h more clean-up in preparation of bigger changes 2010-05-28 17:19:16 -07:00
ISurfaceComposer.h refactored screenshot code 2010-10-04 17:36:17 -07:00
ISurfaceComposerClient.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
Surface.h fix [2835280] Add support for cancelling buffers to ANativeWindow 2010-10-04 20:10:11 -07:00
SurfaceComposerClient.h refactored screenshot code 2010-10-04 17:36:17 -07:00