replicant-frameworks_native/services/sensorservice/SensorService.h
Aravind Akella 4949c50372 Support restricted mode in SensorService.
In restricted mode, only CTS tests can register for sensors or call flush() on them. The requests
from other applications will be ignored.

Change-Id: Ieb923df3e0cfe3390fe2d052af776da79589744b
2015-03-24 15:41:35 -07:00

332 lines
15 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SENSOR_SERVICE_H
#define ANDROID_SENSOR_SERVICE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Vector.h>
#include <utils/SortedVector.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/AndroidThreads.h>
#include <utils/RefBase.h>
#include <utils/Looper.h>
#include <utils/String8.h>
#include <binder/BinderService.h>
#include <gui/Sensor.h>
#include <gui/BitTube.h>
#include <gui/ISensorServer.h>
#include <gui/ISensorEventConnection.h>
#include "SensorInterface.h"
#if __clang__
// Clang warns about SensorEventConnection::dump hiding BBinder::dump
// The cause isn't fixable without changing the API, so let's tell clang
// this is indeed intentional.
#pragma clang diagnostic ignored "-Woverloaded-virtual"
#endif
// ---------------------------------------------------------------------------
#define DEBUG_CONNECTIONS false
// Max size is 100 KB which is enough to accept a batch of about 1000 events.
#define MAX_SOCKET_BUFFER_SIZE_BATCHED 100 * 1024
// For older HALs which don't support batching, use a smaller socket buffer size.
#define SOCKET_BUFFER_SIZE_NON_BATCHED 4 * 1024
struct sensors_poll_device_t;
struct sensors_module_t;
namespace android {
// ---------------------------------------------------------------------------
class SensorService :
public BinderService<SensorService>,
public BnSensorServer,
protected Thread
{
friend class BinderService<SensorService>;
enum Mode {
// The regular operating mode where any application can register/unregister/call flush on
// sensors.
NORMAL = 0,
// This mode is used only for testing sensors. Each sensor can be tested in isolation with
// the required sampling_rate and maxReportLatency parameters without having to think about
// the data rates requested by other applications. End user devices are always expected to be
// in NORMAL mode. When this mode is first activated, all active sensors from all connections
// are disabled. Calling flush() will return an error. In this mode, only the requests from
// selected apps whose package names are whitelisted are allowed (typically CTS apps). Only
// these apps can register/unregister/call flush() on sensors. If SensorService switches to
// NORMAL mode again, all sensors that were previously registered to are activated with the
// corresponding paramaters if the application hasn't unregistered for sensors in the mean
// time.
// NOTE: Non whitelisted app whose sensors were previously deactivated may still receive
// events if a whitelisted app requests data from the same sensor.
RESTRICTED,
// TODO: This mode hasn't been implemented yet.
DATA_INJECTION
};
static const char* WAKE_LOCK_NAME;
static char const* getServiceName() ANDROID_API { return "sensorservice"; }
SensorService() ANDROID_API;
virtual ~SensorService();
virtual void onFirstRef();
// Thread interface
virtual bool threadLoop();
// ISensorServer interface
virtual Vector<Sensor> getSensorList();
virtual sp<ISensorEventConnection> createSensorEventConnection(const String8& packageName);
virtual status_t dump(int fd, const Vector<String16>& args);
class SensorEventConnection : public BnSensorEventConnection, public LooperCallback {
friend class SensorService;
virtual ~SensorEventConnection();
virtual void onFirstRef();
virtual sp<BitTube> getSensorChannel() const;
virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs,
nsecs_t maxBatchReportLatencyNs, int reservedFlags);
virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs);
virtual status_t flush();
// Count the number of flush complete events which are about to be dropped in the buffer.
// Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be
// sent separately before the next batch of events.
void countFlushCompleteEventsLocked(sensors_event_t const* scratch, int numEventsDropped);
// Check if there are any wake up events in the buffer. If yes, return the index of the
// first wake_up sensor event in the buffer else return -1. This wake_up sensor event will
// have the flag WAKE_UP_SENSOR_EVENT_NEEDS_ACK set. Exactly one event per packet will have
// the wake_up flag set. SOCK_SEQPACKET ensures that either the entire packet is read or
// dropped.
int findWakeUpSensorEventLocked(sensors_event_t const* scratch, int count);
// Send pending flush_complete events. There may have been flush_complete_events that are
// dropped which need to be sent separately before other events. On older HALs (1_0) this
// method emulates the behavior of flush().
void sendPendingFlushEventsLocked();
// Writes events from mEventCache to the socket.
void writeToSocketFromCache();
// Compute the approximate cache size from the FIFO sizes of various sensors registered for
// this connection. Wake up and non-wake up sensors have separate FIFOs but FIFO may be
// shared amongst wake-up sensors and non-wake up sensors.
int computeMaxCacheSizeLocked() const;
// When more sensors register, the maximum cache size desired may change. Compute max cache
// size, reallocate memory and copy over events from the older cache.
void reAllocateCacheLocked(sensors_event_t const* scratch, int count);
// LooperCallback method. If there is data to read on this fd, it is an ack from the
// app that it has read events from a wake up sensor, decrement mWakeLockRefCount.
// If this fd is available for writing send the data from the cache.
virtual int handleEvent(int fd, int events, void* data);
// Increment mPendingFlushEventsToSend for the given sensor handle.
void incrementPendingFlushCount(int32_t handle);
// Add or remove the file descriptor associated with the BitTube to the looper. If mDead is
// set to true or there are no more sensors for this connection, the file descriptor is
// removed if it has been previously added to the Looper. Depending on the state of the
// connection FD may be added to the Looper. The flags to set are determined by the internal
// state of the connection. FDs are added to the looper when wake-up sensors are registered
// (to poll for acknowledgements) and when write fails on the socket when there are too many
// error and the other end hangs up or when this client unregisters for this connection.
void updateLooperRegistration(const sp<Looper>& looper);
void updateLooperRegistrationLocked(const sp<Looper>& looper);
sp<SensorService> const mService;
sp<BitTube> mChannel;
uid_t mUid;
mutable Mutex mConnectionLock;
// Number of events from wake up sensors which are still pending and haven't been delivered
// to the corresponding application. It is incremented by one unit for each write to the
// socket.
uint32_t mWakeLockRefCount;
// If this flag is set to true, it means that the file descriptor associated with the
// BitTube has been added to the Looper in SensorService. This flag is typically set when
// this connection has wake-up sensors associated with it or when write has failed on this
// connection and we're storing some events in the cache.
bool mHasLooperCallbacks;
// If there are any errors associated with the Looper this flag is set to true and
// mWakeLockRefCount is reset to zero. needsWakeLock method will always return false, if
// this flag is set.
bool mDead;
struct FlushInfo {
// The number of flush complete events dropped for this sensor is stored here.
// They are sent separately before the next batch of events.
int mPendingFlushEventsToSend;
// Every activate is preceded by a flush. Only after the first flush complete is
// received, the events for the sensor are sent on that *connection*.
bool mFirstFlushPending;
FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
};
// protected by SensorService::mLock. Key for this vector is the sensor handle.
KeyedVector<int, FlushInfo> mSensorInfo;
sensors_event_t *mEventCache;
int mCacheSize, mMaxCacheSize;
String8 mPackageName;
#if DEBUG_CONNECTIONS
int mEventsReceived, mEventsSent, mEventsSentFromCache;
int mTotalAcksNeeded, mTotalAcksReceived;
#endif
public:
SensorEventConnection(const sp<SensorService>& service, uid_t uid, String8 packageName);
status_t sendEvents(sensors_event_t const* buffer, size_t count,
sensors_event_t* scratch,
SensorEventConnection const * const * mapFlushEventsToConnections = NULL);
bool hasSensor(int32_t handle) const;
bool hasAnySensor() const;
bool hasOneShotSensors() const;
bool addSensor(int32_t handle);
bool removeSensor(int32_t handle);
void setFirstFlushPending(int32_t handle, bool value);
void dump(String8& result);
bool needsWakeLock();
void resetWakeLockRefCount();
String8 getPackageName() const;
uid_t getUid() const { return mUid; }
};
class SensorRecord {
SortedVector< wp<SensorEventConnection> > mConnections;
// A queue of all flush() calls made on this sensor. Flush complete events will be
// sent in this order.
Vector< wp<SensorEventConnection> > mPendingFlushConnections;
public:
SensorRecord(const sp<SensorEventConnection>& connection);
bool addConnection(const sp<SensorEventConnection>& connection);
bool removeConnection(const wp<SensorEventConnection>& connection);
size_t getNumConnections() const { return mConnections.size(); }
void addPendingFlushConnection(const sp<SensorEventConnection>& connection);
void removeFirstPendingFlushConnection();
SensorEventConnection * getFirstPendingFlushConnection();
void clearAllPendingFlushConnections();
};
class SensorEventAckReceiver : public Thread {
sp<SensorService> const mService;
public:
virtual bool threadLoop();
SensorEventAckReceiver(const sp<SensorService>& service): mService(service) {}
};
String8 getSensorName(int handle) const;
bool isVirtualSensor(int handle) const;
Sensor getSensorFromHandle(int handle) const;
bool isWakeUpSensor(int type) const;
void recordLastValueLocked(sensors_event_t const* buffer, size_t count);
static void sortEventBuffer(sensors_event_t* buffer, size_t count);
Sensor registerSensor(SensorInterface* sensor);
Sensor registerVirtualSensor(SensorInterface* sensor);
status_t cleanupWithoutDisable(
const sp<SensorEventConnection>& connection, int handle);
status_t cleanupWithoutDisableLocked(
const sp<SensorEventConnection>& connection, int handle);
void cleanupAutoDisabledSensorLocked(const sp<SensorEventConnection>& connection,
sensors_event_t const* buffer, const int count);
static bool canAccessSensor(const Sensor& sensor);
static bool verifyCanAccessSensor(const Sensor& sensor, const char* operation);
// SensorService acquires a partial wakelock for delivering events from wake up sensors. This
// method checks whether all the events from these wake up sensors have been delivered to the
// corresponding applications, if yes the wakelock is released.
void checkWakeLockState();
void checkWakeLockStateLocked();
bool isWakeLockAcquired();
bool isWakeUpSensorEvent(const sensors_event_t& event) const;
SensorRecord * getSensorRecord(int handle);
sp<Looper> getLooper() const;
// Reset mWakeLockRefCounts for all SensorEventConnections to zero. This may happen if
// SensorService did not receive any acknowledgements from apps which have registered for
// wake_up sensors.
void resetAllWakeLockRefCounts();
// Acquire or release wake_lock. If wake_lock is acquired, set the timeout in the looper to
// 5 seconds and wake the looper.
void setWakeLockAcquiredLocked(bool acquire);
// Send events from the event cache for this particular connection.
void sendEventsFromCache(const sp<SensorEventConnection>& connection);
// Promote all weak referecences in mActiveConnections vector to strong references and add them
// to the output vector.
void populateActiveConnections(SortedVector< sp<SensorEventConnection> >* activeConnections);
// If SensorService is operating in RESTRICTED mode, only select whitelisted packages are
// allowed to register for or call flush on sensors. Typically only cts test packages are
// allowed.
bool isWhiteListedPackage(const String8& packageName);
// constants
Vector<Sensor> mSensorList;
Vector<Sensor> mUserSensorListDebug;
Vector<Sensor> mUserSensorList;
DefaultKeyedVector<int, SensorInterface*> mSensorMap;
Vector<SensorInterface *> mVirtualSensorList;
status_t mInitCheck;
// Socket buffersize used to initialize BitTube. This size depends on whether batching is
// supported or not.
uint32_t mSocketBufferSize;
sp<Looper> mLooper;
sp<SensorEventAckReceiver> mAckReceiver;
// protected by mLock
mutable Mutex mLock;
DefaultKeyedVector<int, SensorRecord*> mActiveSensors;
DefaultKeyedVector<int, SensorInterface*> mActiveVirtualSensors;
SortedVector< wp<SensorEventConnection> > mActiveConnections;
bool mWakeLockAcquired;
sensors_event_t *mSensorEventBuffer, *mSensorEventScratch;
SensorEventConnection const **mMapFlushEventsToConnections;
Mode mMode;
// The size of this vector is constant, only the items are mutable
KeyedVector<int32_t, sensors_event_t> mLastEventSeen;
public:
void cleanupConnection(SensorEventConnection* connection);
status_t enable(const sp<SensorEventConnection>& connection, int handle,
nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs, int reservedFlags);
status_t disable(const sp<SensorEventConnection>& connection, int handle);
status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns);
status_t flushSensor(const sp<SensorEventConnection>& connection);
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SENSOR_SERVICE_H