replicant-frameworks_native/include/utils/inet_address.h
The Android Open Source Project 7c1b96a165 Initial Contribution
2008-10-21 07:00:00 -07:00

104 lines
2.8 KiB
C++

/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Internet address classes. Modeled after Java classes.
//
#ifndef _RUNTIME_INET_ADDRESS_H
#define _RUNTIME_INET_ADDRESS_H
#ifdef HAVE_ANDROID_OS
#error DO NOT USE THIS FILE IN THE DEVICE BUILD
#endif
namespace android {
/*
* This class holds Internet addresses. Perhaps more useful is its
* ability to look up addresses by name.
*
* Invoke one of the static factory methods to create a new object.
*/
class InetAddress {
public:
virtual ~InetAddress(void);
// create from w.x.y.z or foo.bar.com notation
static InetAddress* getByName(const char* host);
// copy-construction
InetAddress(const InetAddress& orig);
const void* getAddress(void) const { return mAddress; }
int getAddressLength(void) const { return mLength; }
const char* getHostName(void) const { return mName; }
private:
InetAddress(void);
// assignment (private)
InetAddress& operator=(const InetAddress& addr);
// use a void* here so we don't have to expose actual socket headers
void* mAddress; // this is really a ptr to sockaddr_in
int mLength;
char* mName;
};
/*
* Base class for socket addresses.
*/
class SocketAddress {
public:
SocketAddress() {}
virtual ~SocketAddress() {}
};
/*
* Internet address class. This combines an InetAddress with a port.
*/
class InetSocketAddress : public SocketAddress {
public:
InetSocketAddress() :
mAddress(0), mPort(-1)
{}
~InetSocketAddress(void) {
delete mAddress;
}
// Create an address with a host wildcard (useful for servers).
bool create(int port);
// Create an address with the specified host and port.
bool create(const InetAddress* addr, int port);
// Create an address with the specified host and port. Does the
// hostname lookup.
bool create(const char* host, int port);
const InetAddress* getAddress(void) const { return mAddress; }
const int getPort(void) const { return mPort; }
const char* getHostName(void) const { return mAddress->getHostName(); }
private:
InetAddress* mAddress;
int mPort;
};
}; // namespace android
#endif // _RUNTIME_INET_ADDRESS_H