replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian 7c0441ac27 Don't wrap EGLImageKHR and EGLSyncKHR anymore
this simplify our EGL wrapper implementation a lot.
This wrapping is no longer needed now that we can only
support a single underlaying EGL implementation.

Change-Id: I8213df7ac69daac447f1fe6e37044b78aac4e9a9
2012-02-14 17:14:36 -08:00
..
egl_cache.cpp remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
egl_cache.h
egl_display.cpp EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
egl_display.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
egl_entries.in
egl_object.cpp remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
egl_object.h Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
egl_tls.cpp
egl_tls.h
egl.cpp Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
eglApi.cpp Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
egldefs.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
getProcAddress.cpp
Loader.cpp EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
Loader.h remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
trace.cpp