replicant-frameworks_native/services/surfaceflinger/RenderEngine
Dan Stoza aa4041f70a SurfaceFlinger: Fix integer overflow in Mesh ctor
Performs range checking on the inputs to Mesh::Mesh() before allocating
the storage array.

Bug: 20674682
Change-Id: I4fc918a8c312d967dd6d9f91a098b2e0a7081027
(cherry picked from commit ab79e33ef3)
2015-04-30 14:57:41 -07:00
..
Description.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Description.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp Frameworks/native: Wall Werror in surfaceflinger 2014-11-13 14:18:56 -08:00
GLES11RenderEngine.h Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
GLES20RenderEngine.cpp Frameworks/native: Wall Werror in surfaceflinger 2014-11-13 14:18:56 -08:00
GLES20RenderEngine.h Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp SurfaceFlinger: Fix integer overflow in Mesh ctor 2015-04-30 14:57:41 -07:00
Mesh.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.cpp native frameworks: 64-bit compile issues 2014-03-12 13:12:44 -07:00
Program.h color blindness enhancement 2013-09-04 22:11:15 -07:00
ProgramCache.cpp Remove gamma correction from color correction shader 2015-04-28 17:15:57 -07:00
ProgramCache.h Generate the SurfaceFlinger shader cache on initialization 2014-10-03 17:21:15 +00:00
RenderEngine.cpp resolved conflicts for merge of 07dffa18 to lmp-mr1-dev-plus-aosp 2014-11-13 15:16:53 -08:00
RenderEngine.h Add glFlush in surfaceflinger screenshot code. 2014-10-23 16:25:17 -07:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00