replicant-frameworks_native/opengl/libs/EGL
David Li 499c6f02e6 GLES2Dbg: use dump.gles2dbg file when fails to create socket
setprop debug.egl.debug_forceUseFile 1: always use file
setprop debug.egl.debug_maxFileSize <int MB>: exit when reached
setprop debug.egl.debug_filePath <path>: may need to make the file
 writable first.
setprop debug.egl.debug_port <unsigned short>
setprop debug.egl.debug_proc <proc cmdline>: to match debuggee process

Change-Id: I34ca1f3092f3abf17e2ded9d1689d0cdef6e07e8
Signed-off-by: David Li <davidxli@google.com>
2011-04-12 15:56:10 -07:00
..
egl_entries.in
egl.cpp GLES2Dbg: use dump.gles2dbg file when fails to create socket 2011-04-12 15:56:10 -07:00
getProcAddress.cpp
hooks.cpp
Loader.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
Loader.h
trace.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00