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replicant-frameworks_native
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replicant-frameworks_native
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opengl
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Mathias Agopian
5221271375
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
2009-08-11 23:32:29 -07:00
..
include
this header file is not needed anymore
2009-07-14 14:50:44 -07:00
libagl
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
2009-08-11 23:32:29 -07:00
libs
log opengl-call-with-no-context only once per thread, instead of for each function call
2009-07-31 16:23:03 -07:00
tests
show that we need to glClear to be fast(er)
2009-08-11 20:50:20 -07:00
tools
/glgen
Allow pre-Donut apps to use indirect Buffers in GL11 Pointer methods.
2009-06-15 21:03:24 -07:00