ada798b7ca
from now on, the system can only have one EGL implementation. this means the software and h/w renderer cannot be used at the same time on a device. Of course, the h/w renderer is always prefered; in its absence we default to the software renderer. Change-Id: Ib579f58055dd0ce4c4a99144131efa11c16ca3d3
243 lines
6.5 KiB
C++
243 lines
6.5 KiB
C++
/*
|
|
** Copyright 2007, The Android Open Source Project
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_EGL_OBJECT_H
|
|
#define ANDROID_EGL_OBJECT_H
|
|
|
|
|
|
#include <ctype.h>
|
|
#include <stdint.h>
|
|
#include <stdlib.h>
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#include <GLES/gl.h>
|
|
#include <GLES/glext.h>
|
|
|
|
#include <utils/threads.h>
|
|
#include <utils/String8.h>
|
|
|
|
#include <system/window.h>
|
|
|
|
#include "egl_display.h"
|
|
|
|
// ----------------------------------------------------------------------------
|
|
namespace android {
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct egl_display_t;
|
|
|
|
class egl_object_t {
|
|
egl_display_t *display;
|
|
mutable volatile int32_t count;
|
|
|
|
protected:
|
|
virtual ~egl_object_t();
|
|
|
|
public:
|
|
egl_object_t(egl_display_t* display);
|
|
void destroy();
|
|
|
|
inline int32_t incRef() { return android_atomic_inc(&count); }
|
|
inline int32_t decRef() { return android_atomic_dec(&count); }
|
|
inline egl_display_t* getDisplay() const { return display; }
|
|
|
|
private:
|
|
void terminate();
|
|
static bool get(egl_display_t const* display, egl_object_t* object);
|
|
|
|
public:
|
|
template <typename N, typename T>
|
|
class LocalRef {
|
|
egl_object_t* ref;
|
|
LocalRef();
|
|
LocalRef(const LocalRef* rhs);
|
|
public:
|
|
~LocalRef();
|
|
explicit LocalRef(egl_object_t* rhs);
|
|
explicit LocalRef(egl_display_t const* display, T o) : ref(0) {
|
|
egl_object_t* native = reinterpret_cast<N*>(o);
|
|
if (o && egl_object_t::get(display, native)) {
|
|
ref = native;
|
|
}
|
|
}
|
|
inline N* get() {
|
|
return static_cast<N*>(ref);
|
|
}
|
|
void acquire() const;
|
|
void release() const;
|
|
void terminate();
|
|
};
|
|
template <typename N, typename T>
|
|
friend class LocalRef;
|
|
};
|
|
|
|
template<typename N, typename T>
|
|
egl_object_t::LocalRef<N, T>::LocalRef(egl_object_t* rhs) : ref(rhs) {
|
|
if (ref) {
|
|
ref->incRef();
|
|
}
|
|
}
|
|
|
|
template <typename N, typename T>
|
|
egl_object_t::LocalRef<N,T>::~LocalRef() {
|
|
if (ref) {
|
|
ref->destroy();
|
|
}
|
|
}
|
|
|
|
template <typename N, typename T>
|
|
void egl_object_t::LocalRef<N,T>::acquire() const {
|
|
if (ref) {
|
|
ref->incRef();
|
|
}
|
|
}
|
|
|
|
template <typename N, typename T>
|
|
void egl_object_t::LocalRef<N,T>::release() const {
|
|
if (ref) {
|
|
if (ref->decRef() == 1) {
|
|
// shouldn't happen because this is called from LocalRef
|
|
ALOGE("LocalRef::release() removed the last reference!");
|
|
}
|
|
}
|
|
}
|
|
|
|
template <typename N, typename T>
|
|
void egl_object_t::LocalRef<N,T>::terminate() {
|
|
if (ref) {
|
|
ref->terminate();
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class egl_surface_t : public egl_object_t {
|
|
protected:
|
|
~egl_surface_t() {
|
|
ANativeWindow* const window = win.get();
|
|
if (window != NULL) {
|
|
native_window_set_buffers_format(window, 0);
|
|
if (native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL)) {
|
|
ALOGW("EGLNativeWindowType %p disconnect failed", window);
|
|
}
|
|
}
|
|
}
|
|
public:
|
|
typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
|
|
|
|
egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win,
|
|
EGLSurface surface, egl_connection_t const* cnx) :
|
|
egl_object_t(get_display(dpy)), dpy(dpy), surface(surface),
|
|
config(config), win(win), cnx(cnx) {
|
|
}
|
|
EGLDisplay dpy;
|
|
EGLSurface surface;
|
|
EGLConfig config;
|
|
sp<ANativeWindow> win;
|
|
egl_connection_t const* cnx;
|
|
};
|
|
|
|
class egl_context_t: public egl_object_t {
|
|
protected:
|
|
~egl_context_t() {}
|
|
public:
|
|
typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
|
|
|
|
egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
|
|
egl_connection_t const* cnx, int version);
|
|
|
|
void onLooseCurrent();
|
|
void onMakeCurrent(EGLSurface draw, EGLSurface read);
|
|
|
|
EGLDisplay dpy;
|
|
EGLContext context;
|
|
EGLConfig config;
|
|
EGLSurface read;
|
|
EGLSurface draw;
|
|
egl_connection_t const* cnx;
|
|
int version;
|
|
String8 gl_extensions;
|
|
};
|
|
|
|
class egl_image_t: public egl_object_t {
|
|
protected:
|
|
~egl_image_t() {}
|
|
public:
|
|
typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
|
|
|
|
egl_image_t(EGLDisplay dpy, EGLContext context) :
|
|
egl_object_t(get_display(dpy)),
|
|
dpy(dpy), context(context), image(EGL_NO_IMAGE_KHR) { }
|
|
EGLDisplay dpy;
|
|
EGLContext context;
|
|
EGLImageKHR image;
|
|
};
|
|
|
|
class egl_sync_t: public egl_object_t {
|
|
protected:
|
|
~egl_sync_t() {}
|
|
public:
|
|
typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref;
|
|
|
|
egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) :
|
|
egl_object_t(get_display(dpy)), dpy(dpy), context(context), sync(sync) {
|
|
}
|
|
EGLDisplay dpy;
|
|
EGLContext context;
|
|
EGLSyncKHR sync;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
typedef egl_surface_t::Ref SurfaceRef;
|
|
typedef egl_context_t::Ref ContextRef;
|
|
typedef egl_image_t::Ref ImageRef;
|
|
typedef egl_sync_t::Ref SyncRef;
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
template<typename NATIVE, typename EGL>
|
|
static inline NATIVE* egl_to_native_cast(EGL arg) {
|
|
return reinterpret_cast<NATIVE*>(arg);
|
|
}
|
|
|
|
static inline
|
|
egl_surface_t* get_surface(EGLSurface surface) {
|
|
return egl_to_native_cast<egl_surface_t>(surface);
|
|
}
|
|
|
|
static inline
|
|
egl_context_t* get_context(EGLContext context) {
|
|
return egl_to_native_cast<egl_context_t>(context);
|
|
}
|
|
|
|
static inline
|
|
egl_image_t* get_image(EGLImageKHR image) {
|
|
return egl_to_native_cast<egl_image_t>(image);
|
|
}
|
|
|
|
static inline
|
|
egl_sync_t* get_sync(EGLSyncKHR sync) {
|
|
return egl_to_native_cast<egl_sync_t>(sync);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
}; // namespace android
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#endif // ANDROID_EGL_OBJECT_H
|