replicant-frameworks_native/libs/gui
Jamie Gennis 9d4d6c101d Add the MIN_UNDEQUEUED_BUFFERS query to ANW.
This change adds a new query to ANativeWindow for getting the minimum
number of buffers that must be left un-dequeued during the steady-state
operation of the ANativeWindow.

Change-Id: Ie8c461fc26b02ecde02ddb4f95bf763662cf1551
Related-Bug: 3356050
2011-02-28 12:24:40 -08:00
..
Android.mk Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
ISensorEventConnection.cpp new SensorService 2010-07-19 17:57:29 -07:00
ISensorServer.cpp new SensorService 2010-07-19 17:57:29 -07:00
ISurfaceTexture.cpp Pass the IGraphicBufferAlloc to SurfaceTextureClient. 2011-02-02 15:31:47 -08:00
Sensor.cpp Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.cpp first step at implementing the native sensor support 2010-07-13 22:21:56 -07:00
SensorEventQueue.cpp Fix typo which causes sensors to fail miserably 2010-09-16 21:41:13 -07:00
SensorManager.cpp new SensorService 2010-07-19 17:57:29 -07:00
SurfaceTexture.cpp Add the MIN_UNDEQUEUED_BUFFERS query to ANW. 2011-02-28 12:24:40 -08:00
SurfaceTextureClient.cpp Add the MIN_UNDEQUEUED_BUFFERS query to ANW. 2011-02-28 12:24:40 -08:00