replicant-frameworks_native/libs/utils
Christopher Tate 6c6a3fbd9d Attempt to fix the SDK build
On the assumption that the local min() function declaration is in
conflict with some 'min' #define floating around, rename the local
function to min_of().

Change-Id: I62aa27f213c6093cc78805de611cf4aa75f0eef2
2010-07-29 13:42:45 -07:00
..
tests
Android.mk
Asset.cpp
AssetDir.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
AssetManager.cpp
BackupData.cpp
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp
Flattenable.cpp
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp
PollLoop.cpp
Pool.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
README
RefBase.cpp
ResourceTypes.cpp
SharedBuffer.cpp
Static.cpp checkpoint: split libutils into libutils + libbinder 2009-05-20 12:55:02 -07:00
StopWatch.cpp
StreamingZipInflater.cpp Attempt to fix the SDK build 2010-07-29 13:42:45 -07:00
String8.cpp
String16.cpp
StringArray.cpp
SystemClock.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TextOutput.cpp
Threads.cpp
Timers.cpp
VectorImpl.cpp
ZipFileCRO.cpp
ZipFileRO.cpp
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.