7773c435bc
this is possible now that we support only a single EGL implementation. this allows a large code simplification. Change-Id: I7a6b9db4c5d60f4407c6061e7a68729af63d5242 |
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.. | ||
egl_cache.cpp | ||
egl_cache.h | ||
egl_display.cpp | ||
egl_display.h | ||
egl_entries.in | ||
egl_object.cpp | ||
egl_object.h | ||
egl_tls.cpp | ||
egl_tls.h | ||
egl.cpp | ||
eglApi.cpp | ||
egldefs.h | ||
getProcAddress.cpp | ||
Loader.cpp | ||
Loader.h | ||
trace.cpp |