4e620ddce3
destroyed but current-to-a-thread resources are only destroyed when they're made not-current; however, we were not destroying those when the thread itself terminated, causing these resources to be leaked forever. we now install a tls-key destructor that takes care of this by calling eglReleaseThread upon thread termination. Bug: 9209776 Change-Id: I88298a34e3a27488eb81eab76717715569c7d57c |
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.. | ||
gltrace_api.cpp | ||
gltrace_api.h | ||
gltrace_context.cpp | ||
gltrace_context.h | ||
gltrace_egl.cpp | ||
gltrace_egl.h | ||
gltrace_eglapi.cpp | ||
gltrace_fixup.cpp | ||
gltrace_fixup.h | ||
gltrace_hooks.cpp | ||
gltrace_hooks.h | ||
gltrace_transport.cpp | ||
gltrace_transport.h | ||
gltrace.pb.cpp | ||
gltrace.pb.h |