1d01a12e71
API addition: The timestamps are represented as nanoseconds from some arbitrary time point. Like the SurfaceTexture transform matrix, the timestamp retrieved by getTimestamp is for the last frame sent to the GL texture using updateTexImage(). Camera HAL change: Expect vendors to set these timestamps using native_window_set_buffers_timestamp(). For now, they are autogenerated by SurfaceTextureClient if set_buffers_timestamp() is never called, but such timing is likely not accurate enough to pass a CTS test. bug:3300707 Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7
358 lines
10 KiB
C++
358 lines
10 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "SurfaceTextureClient"
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//#define LOG_NDEBUG 0
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#include <gui/SurfaceTextureClient.h>
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#include <utils/Log.h>
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namespace android {
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SurfaceTextureClient::SurfaceTextureClient(
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const sp<ISurfaceTexture>& surfaceTexture):
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mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(1),
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mReqHeight(1), mReqFormat(DEFAULT_FORMAT), mReqUsage(0),
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mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO), mMutex() {
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// Initialize the ANativeWindow function pointers.
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ANativeWindow::setSwapInterval = setSwapInterval;
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ANativeWindow::dequeueBuffer = dequeueBuffer;
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ANativeWindow::cancelBuffer = cancelBuffer;
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ANativeWindow::lockBuffer = lockBuffer;
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ANativeWindow::queueBuffer = queueBuffer;
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ANativeWindow::query = query;
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ANativeWindow::perform = perform;
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// Get a reference to the allocator.
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mAllocator = mSurfaceTexture->getAllocator();
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}
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sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const {
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return mSurfaceTexture;
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}
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int SurfaceTextureClient::setSwapInterval(ANativeWindow* window, int interval) {
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SurfaceTextureClient* c = getSelf(window);
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return c->setSwapInterval(interval);
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}
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int SurfaceTextureClient::dequeueBuffer(ANativeWindow* window,
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android_native_buffer_t** buffer) {
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SurfaceTextureClient* c = getSelf(window);
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return c->dequeueBuffer(buffer);
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}
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int SurfaceTextureClient::cancelBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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SurfaceTextureClient* c = getSelf(window);
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return c->cancelBuffer(buffer);
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}
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int SurfaceTextureClient::lockBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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SurfaceTextureClient* c = getSelf(window);
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return c->lockBuffer(buffer);
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}
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int SurfaceTextureClient::queueBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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SurfaceTextureClient* c = getSelf(window);
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return c->queueBuffer(buffer);
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}
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int SurfaceTextureClient::query(ANativeWindow* window, int what, int* value) {
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SurfaceTextureClient* c = getSelf(window);
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return c->query(what, value);
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}
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int SurfaceTextureClient::perform(ANativeWindow* window, int operation, ...) {
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va_list args;
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va_start(args, operation);
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SurfaceTextureClient* c = getSelf(window);
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return c->perform(operation, args);
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}
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int SurfaceTextureClient::setSwapInterval(int interval) {
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return INVALID_OPERATION;
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}
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int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
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LOGV("SurfaceTextureClient::dequeueBuffer");
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Mutex::Autolock lock(mMutex);
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int buf = -1;
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status_t err = mSurfaceTexture->dequeueBuffer(&buf);
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if (err < 0) {
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LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err);
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return err;
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}
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sp<GraphicBuffer>& gbuf(mSlots[buf]);
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if (gbuf == 0 || gbuf->getWidth() != mReqWidth ||
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gbuf->getHeight() != mReqHeight ||
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uint32_t(gbuf->getPixelFormat()) != mReqFormat ||
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(gbuf->getUsage() & mReqUsage) != mReqUsage) {
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gbuf = mSurfaceTexture->requestBuffer(buf, mReqWidth, mReqHeight,
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mReqFormat, mReqUsage);
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if (gbuf == 0) {
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LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed");
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return NO_MEMORY;
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}
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}
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*buffer = gbuf.get();
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return OK;
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}
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int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
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LOGV("SurfaceTextureClient::cancelBuffer");
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Mutex::Autolock lock(mMutex);
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for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
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if (mSlots[i]->handle == buffer->handle) {
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mSurfaceTexture->cancelBuffer(i);
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return OK;
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}
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}
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return BAD_VALUE;
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}
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int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) {
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LOGV("SurfaceTextureClient::lockBuffer");
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Mutex::Autolock lock(mMutex);
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return OK;
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}
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int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
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LOGV("SurfaceTextureClient::queueBuffer");
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Mutex::Autolock lock(mMutex);
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int64_t timestamp;
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if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
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timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
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LOGV("SurfaceTextureClient::queueBuffer making up timestamp: %.2f ms",
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timestamp / 1000000.f);
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} else {
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timestamp = mTimestamp;
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}
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for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
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if (mSlots[i]->handle == buffer->handle) {
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return mSurfaceTexture->queueBuffer(i, timestamp);
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}
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}
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LOGE("queueBuffer: unknown buffer queued");
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return BAD_VALUE;
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}
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int SurfaceTextureClient::query(int what, int* value) {
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LOGV("SurfaceTextureClient::query");
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Mutex::Autolock lock(mMutex);
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switch (what) {
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case NATIVE_WINDOW_WIDTH:
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case NATIVE_WINDOW_HEIGHT:
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// XXX: How should SurfaceTexture behave if setBuffersGeometry didn't
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// override the size?
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*value = 0;
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return NO_ERROR;
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case NATIVE_WINDOW_FORMAT:
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*value = DEFAULT_FORMAT;
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return NO_ERROR;
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case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
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*value = MIN_UNDEQUEUED_BUFFERS;
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return NO_ERROR;
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case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
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// SurfaceTextureClient currently never queues frames to SurfaceFlinger.
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*value = 0;
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return NO_ERROR;
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case NATIVE_WINDOW_CONCRETE_TYPE:
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*value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT;
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return NO_ERROR;
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}
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return BAD_VALUE;
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}
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int SurfaceTextureClient::perform(int operation, va_list args)
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{
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int res = NO_ERROR;
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switch (operation) {
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case NATIVE_WINDOW_CONNECT:
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res = dispatchConnect(args);
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break;
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case NATIVE_WINDOW_DISCONNECT:
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res = dispatchDisconnect(args);
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break;
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case NATIVE_WINDOW_SET_USAGE:
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res = dispatchSetUsage(args);
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break;
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case NATIVE_WINDOW_SET_CROP:
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res = dispatchSetCrop(args);
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break;
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case NATIVE_WINDOW_SET_BUFFER_COUNT:
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res = dispatchSetBufferCount(args);
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break;
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case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
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res = dispatchSetBuffersGeometry(args);
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break;
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case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
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res = dispatchSetBuffersTransform(args);
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break;
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case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
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res = dispatchSetBuffersTimestamp(args);
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break;
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default:
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res = NAME_NOT_FOUND;
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break;
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}
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return res;
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}
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int SurfaceTextureClient::dispatchConnect(va_list args) {
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int api = va_arg(args, int);
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return connect(api);
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}
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int SurfaceTextureClient::dispatchDisconnect(va_list args) {
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int api = va_arg(args, int);
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return disconnect(api);
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}
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int SurfaceTextureClient::dispatchSetUsage(va_list args) {
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int usage = va_arg(args, int);
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return setUsage(usage);
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}
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int SurfaceTextureClient::dispatchSetCrop(va_list args) {
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android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
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return setCrop(reinterpret_cast<Rect const*>(rect));
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}
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int SurfaceTextureClient::dispatchSetBufferCount(va_list args) {
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size_t bufferCount = va_arg(args, size_t);
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return setBufferCount(bufferCount);
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}
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int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) {
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int w = va_arg(args, int);
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int h = va_arg(args, int);
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int f = va_arg(args, int);
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return setBuffersGeometry(w, h, f);
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}
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int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) {
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int transform = va_arg(args, int);
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return setBuffersTransform(transform);
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}
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int SurfaceTextureClient::dispatchSetBuffersTimestamp(va_list args) {
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int64_t timestamp = va_arg(args, int64_t);
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return setBuffersTimestamp(timestamp);
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}
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int SurfaceTextureClient::connect(int api) {
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LOGV("SurfaceTextureClient::connect");
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// XXX: Implement this!
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return INVALID_OPERATION;
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}
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int SurfaceTextureClient::disconnect(int api) {
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LOGV("SurfaceTextureClient::disconnect");
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// XXX: Implement this!
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return INVALID_OPERATION;
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}
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int SurfaceTextureClient::setUsage(uint32_t reqUsage)
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{
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LOGV("SurfaceTextureClient::setUsage");
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Mutex::Autolock lock(mMutex);
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mReqUsage = reqUsage;
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return OK;
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}
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int SurfaceTextureClient::setCrop(Rect const* rect)
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{
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LOGV("SurfaceTextureClient::setCrop");
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Mutex::Autolock lock(mMutex);
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Rect realRect;
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if (rect == NULL || rect->isEmpty()) {
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realRect = Rect(0, 0);
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} else {
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realRect = *rect;
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}
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status_t err = mSurfaceTexture->setCrop(*rect);
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LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
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return err;
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}
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int SurfaceTextureClient::setBufferCount(int bufferCount)
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{
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LOGV("SurfaceTextureClient::setBufferCount");
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Mutex::Autolock lock(mMutex);
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status_t err = mSurfaceTexture->setBufferCount(bufferCount);
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LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s",
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bufferCount, strerror(-err));
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if (err == NO_ERROR) {
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freeAllBuffers();
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}
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return err;
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}
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int SurfaceTextureClient::setBuffersGeometry(int w, int h, int format)
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{
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LOGV("SurfaceTextureClient::setBuffersGeometry");
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Mutex::Autolock lock(mMutex);
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if (w<0 || h<0 || format<0)
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return BAD_VALUE;
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if ((w && !h) || (!w && h))
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return BAD_VALUE;
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mReqWidth = w;
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mReqHeight = h;
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mReqFormat = format;
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status_t err = mSurfaceTexture->setCrop(Rect(0, 0));
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LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
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return err;
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}
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int SurfaceTextureClient::setBuffersTransform(int transform)
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{
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LOGV("SurfaceTextureClient::setBuffersTransform");
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Mutex::Autolock lock(mMutex);
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status_t err = mSurfaceTexture->setTransform(transform);
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return err;
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}
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int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp)
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{
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LOGV("SurfaceTextureClient::setBuffersTimestamp");
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Mutex::Autolock lock(mMutex);
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mTimestamp = timestamp;
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return NO_ERROR;
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}
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void SurfaceTextureClient::freeAllBuffers() {
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for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
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mSlots[i] = 0;
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}
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}
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}; // namespace android
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