replicant-frameworks_native/libs/surfaceflinger/Layer.h
Mathias Agopian 1b5e1021b8 more surfaceflinger cleanups
get rid of the "fake rtti" code, and use polymorphism instead.
also simplify how we log SF's state (using polymorphism)

Change-Id: I2bae7c98de4dd207a3e2b00083fa3fde7c467922
2010-04-21 22:28:20 -07:00

135 lines
4.2 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_LAYER_H
#define ANDROID_LAYER_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <pixelflinger/pixelflinger.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include "LayerBase.h"
#include "Transform.h"
namespace android {
// ---------------------------------------------------------------------------
class Client;
class FreezeLock;
// ---------------------------------------------------------------------------
const size_t NUM_BUFFERS = 2;
class Layer : public LayerBaseClient
{
public:
Layer(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& client, int32_t i);
virtual ~Layer();
status_t setBuffers(uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags=0);
void setDrawingSize(uint32_t w, uint32_t h);
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t transactionFlags);
virtual void lockPageFlip(bool& recomputeVisibleRegions);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
virtual void finishPageFlip();
virtual bool needsBlending() const { return mNeedsBlending; }
virtual bool needsDithering() const { return mNeedsDithering; }
virtual bool isSecure() const { return mSecure; }
virtual sp<Surface> createSurface() const;
virtual status_t ditch();
// only for debugging
inline sp<GraphicBuffer> getBuffer(int i) const { return mBuffers[i]; }
// only for debugging
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
// only for debugging
inline PixelFormat pixelFormat() const { return mFormat; }
// only for debugging
inline int getFrontBufferIndex() const { return mFrontBufferIndex; }
virtual const char* getTypeId() const { return "Layer"; }
protected:
virtual void dump(String8& result, char* scratch, size_t size) const;
private:
inline sp<GraphicBuffer> getFrontBufferLocked() {
return mBuffers[mFrontBufferIndex];
}
void reloadTexture(const Region& dirty);
uint32_t getEffectiveUsage(uint32_t usage) const;
sp<GraphicBuffer> requestBuffer(int index, int usage);
void destroy();
class SurfaceLayer : public LayerBaseClient::Surface {
public:
SurfaceLayer(const sp<SurfaceFlinger>& flinger,
SurfaceID id, const sp<Layer>& owner);
~SurfaceLayer();
private:
virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
sp<Layer> getOwner() const {
return static_cast<Layer*>(Surface::getOwner().get());
}
};
friend class SurfaceLayer;
sp<Surface> mSurface;
bool mSecure;
bool mNoEGLImageForSwBuffers;
int32_t mFrontBufferIndex;
bool mNeedsBlending;
bool mNeedsDithering;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
PixelFormat mFormat;
// protected by mLock
sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
Texture mTextures[NUM_BUFFERS];
sp<GraphicBuffer> mHybridBuffer;
uint32_t mWidth;
uint32_t mHeight;
mutable Mutex mLock;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_LAYER_H