replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Andy McFadden 620685c2e6 Fix emulator vsync
The code that reserves display IDs was only run when a hardware
composer was present.  The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs.  This moves
reservation of IDs for built-in displays outside the HWC-only block.

Also, added a couple of warnings in eventControl().

Bug 7376568

Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
2012-10-19 12:53:46 -07:00
..
FramebufferSurface.cpp SurfaceFlinger: make the num FBs a board config 2012-10-12 14:29:12 -07:00
FramebufferSurface.h SurfaceFlinger: make the num FBs a board config 2012-10-12 14:29:12 -07:00
GraphicBufferAlloc.cpp GraphicBufferAlloc class was declared twice 2012-09-20 17:13:58 -07:00
GraphicBufferAlloc.h GraphicBufferAlloc class was declared twice 2012-09-20 17:13:58 -07:00
HWComposer.cpp Fix emulator vsync 2012-10-19 12:53:46 -07:00
HWComposer.h fix dumpsys Layer name when using multiple displays 2012-10-08 15:57:17 -07:00
PowerHAL.cpp don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
PowerHAL.h don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00