replicant-frameworks_native/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
Ashok Bhat ab6fc2a86f Use long for pointers in opengl/EGL classes
EGL classes in frameworks/base have to be updated to support
64-bit platforms. Key changes in the EGL classes include

[x] EGLObjectHandle class - EGLObjectHandle class has two public
    methods (constructor and getHandle) that assume handles are
    32-bit. They have not been changed. Instead, two new hidden
    methods (EGLObjectHandle(long) and getNativeHandle) have been
    added.

[x] EG14 class - Two public methods eglGetDisplay and
    eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
    They have been changed to throw unsupported operation exception
    on non 32-bit machines. Two new methods eglGetDisplay(long)
    and eglCreatePbufferFromClientBuffer(...long buffer..) have
    been added to support 64-bit handles.

To allow the above changes in frameworks/base EGL classes,
corresponding code generation mechanism in frameworks/native has
been updated.

Change-Id: I5d0a62e10c20ccf05f610d6608b8dfb6414b5116
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-24 14:27:44 +00:00

134 lines
5.1 KiB
C++

/*
** Copyright 2012, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
// This source file is automatically generated
#include "jni.h"
#include "JNIHelp.h"
#include <android_runtime/AndroidRuntime.h>
#include <android_runtime/android_view_Surface.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>
#include <utils/misc.h>
#include <assert.h>
#include <EGL/egl.h>
#include <gui/Surface.h>
#include <gui/GLConsumer.h>
#include <gui/Surface.h>
#include <ui/ANativeObjectBase.h>
static int initialized = 0;
static jclass egldisplayClass;
static jclass eglcontextClass;
static jclass eglsurfaceClass;
static jclass eglconfigClass;
static jmethodID egldisplayGetHandleID;
static jmethodID eglcontextGetHandleID;
static jmethodID eglsurfaceGetHandleID;
static jmethodID eglconfigGetHandleID;
static jmethodID egldisplayConstructor;
static jmethodID eglcontextConstructor;
static jmethodID eglsurfaceConstructor;
static jmethodID eglconfigConstructor;
static jobject eglNoContextObject;
static jobject eglNoDisplayObject;
static jobject eglNoSurfaceObject;
/* Cache method IDs each time the class is loaded. */
static void
nativeClassInit(JNIEnv *_env, jclass glImplClass)
{
jclass egldisplayClassLocal = _env->FindClass("android/opengl/EGLDisplay");
egldisplayClass = (jclass) _env->NewGlobalRef(egldisplayClassLocal);
jclass eglcontextClassLocal = _env->FindClass("android/opengl/EGLContext");
eglcontextClass = (jclass) _env->NewGlobalRef(eglcontextClassLocal);
jclass eglsurfaceClassLocal = _env->FindClass("android/opengl/EGLSurface");
eglsurfaceClass = (jclass) _env->NewGlobalRef(eglsurfaceClassLocal);
jclass eglconfigClassLocal = _env->FindClass("android/opengl/EGLConfig");
eglconfigClass = (jclass) _env->NewGlobalRef(eglconfigClassLocal);
egldisplayGetHandleID = _env->GetMethodID(egldisplayClass, "getNativeHandle", "()J");
eglcontextGetHandleID = _env->GetMethodID(eglcontextClass, "getNativeHandle", "()J");
eglsurfaceGetHandleID = _env->GetMethodID(eglsurfaceClass, "getNativeHandle", "()J");
eglconfigGetHandleID = _env->GetMethodID(eglconfigClass, "getNativeHandle", "()J");
egldisplayConstructor = _env->GetMethodID(egldisplayClass, "<init>", "(J)V");
eglcontextConstructor = _env->GetMethodID(eglcontextClass, "<init>", "(J)V");
eglsurfaceConstructor = _env->GetMethodID(eglsurfaceClass, "<init>", "(J)V");
eglconfigConstructor = _env->GetMethodID(eglconfigClass, "<init>", "(J)V");
jobject localeglNoContextObject = _env->NewObject(eglcontextClass, eglcontextConstructor, reinterpret_cast<jlong>(EGL_NO_CONTEXT));
eglNoContextObject = _env->NewGlobalRef(localeglNoContextObject);
jobject localeglNoDisplayObject = _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY));
eglNoDisplayObject = _env->NewGlobalRef(localeglNoDisplayObject);
jobject localeglNoSurfaceObject = _env->NewObject(eglsurfaceClass, eglsurfaceConstructor, reinterpret_cast<jlong>(EGL_NO_SURFACE));
eglNoSurfaceObject = _env->NewGlobalRef(localeglNoSurfaceObject);
jclass eglClass = _env->FindClass("android/opengl/EGL14");
jfieldID noContextFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_CONTEXT", "Landroid/opengl/EGLContext;");
_env->SetStaticObjectField(eglClass, noContextFieldID, eglNoContextObject);
jfieldID noDisplayFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_DISPLAY", "Landroid/opengl/EGLDisplay;");
_env->SetStaticObjectField(eglClass, noDisplayFieldID, eglNoDisplayObject);
jfieldID noSurfaceFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_SURFACE", "Landroid/opengl/EGLSurface;");
_env->SetStaticObjectField(eglClass, noSurfaceFieldID, eglNoSurfaceObject);
}
static void *
fromEGLHandle(JNIEnv *_env, jmethodID mid, jobject obj) {
if (obj == NULL){
jniThrowException(_env, "java/lang/IllegalArgumentException",
"Object is set to null.");
}
jlong handle = _env->CallLongMethod(obj, mid);
return reinterpret_cast<void*>(handle);
}
static jobject
toEGLHandle(JNIEnv *_env, jclass cls, jmethodID con, void * handle) {
if (cls == eglcontextClass &&
(EGLContext)handle == EGL_NO_CONTEXT) {
return eglNoContextObject;
}
if (cls == egldisplayClass &&
(EGLDisplay)handle == EGL_NO_DISPLAY) {
return eglNoDisplayObject;
}
if (cls == eglsurfaceClass &&
(EGLSurface)handle == EGL_NO_SURFACE) {
return eglNoSurfaceObject;
}
return _env->NewObject(cls, con, reinterpret_cast<jlong>(handle));
}
// --------------------------------------------------------------------------