440fd870b2
On binder incalls, the handler thread is given the caller's priority by the driver, but not the caller's cgroup. We have explicit code that sets the handler's cgroup to match the caller's, *except* that the system process explicitly disables this behavior. This led to a siuation in which we were running binder incalls to the system process at nice=10 but cgroup=fg. That's fine as far as it goes, except that if a GC happened in the handler thread, it would be promoted to foreground priority and cgroup both, to avoid having the GC take forever. Then, when GC finished, the original priority is reset, and the cgroup set *based on that priority*. This would push the handler thread into nice=10 cgroup=bg_non_interactive -- which matches the caller, but is supposed to be impossible in the system process. The end result of this was that we could be running "lengthy" operations in the system process in the background. Unfortunately, some of the operations that wound up like this would hold important global system locks for up to twenty seconds as a result, making the entire device unresponsive to input for that period. This CL fixes the binder incall setup to ensure that within the system process, a binder incall is always begun from the normal foreground priority as well as cgroup. In practice now the device still becomes laggy/sluggish when the offending lock-holding time-consuming incall occurs, but since it still runs as a foreground task it is able to proceed to completion within a short time rather than taking 20 seconds. Fixes bug #2403717 Change-Id: Id046aeabd0e80c48eef94accc37842835eab308d |
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Android.mk | ||
Binder.cpp | ||
BpBinder.cpp | ||
IInterface.cpp | ||
IMemory.cpp | ||
IPCThreadState.cpp | ||
IPermissionController.cpp | ||
IServiceManager.cpp | ||
MemoryBase.cpp | ||
MemoryDealer.cpp | ||
MemoryHeapBase.cpp | ||
MemoryHeapPmem.cpp | ||
Parcel.cpp | ||
Permission.cpp | ||
ProcessState.cpp | ||
Static.cpp |