replicant-frameworks_native/libs/audioflinger/A2dpAudioInterface.h
Eric Laurent 2115412564 Fix issue 2174002: After rejecting Call when device ringtone is mute and playing music, audio is not transfered to BT device.
Added a workarouond to request the A2DP output standby directly to audio hardware when the sink is suspended as it seems that the suspend request often fails.

Also take into account resume requests received while a suspend request is pending.
2009-10-08 12:03:51 -07:00

135 lines
4.8 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef A2DP_AUDIO_HARDWARE_H
#define A2DP_AUDIO_HARDWARE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <hardware_legacy/AudioHardwareBase.h>
namespace android {
class A2dpAudioInterface : public AudioHardwareBase
{
class A2dpAudioStreamOut;
public:
A2dpAudioInterface(AudioHardwareInterface* hw);
virtual ~A2dpAudioInterface();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
virtual status_t setMode(int mode);
// mic mute
virtual status_t setMicMute(bool state);
virtual status_t getMicMute(bool* state);
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
// create I/O streams
virtual AudioStreamOut* openOutputStream(
uint32_t devices,
int *format=0,
uint32_t *channels=0,
uint32_t *sampleRate=0,
status_t *status=0);
virtual void closeOutputStream(AudioStreamOut* out);
virtual AudioStreamIn* openInputStream(
uint32_t devices,
int *format,
uint32_t *channels,
uint32_t *sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
virtual void closeInputStream(AudioStreamIn* in);
// static AudioHardwareInterface* createA2dpInterface();
protected:
virtual status_t dump(int fd, const Vector<String16>& args);
private:
class A2dpAudioStreamOut : public AudioStreamOut {
public:
A2dpAudioStreamOut();
virtual ~A2dpAudioStreamOut();
status_t set(uint32_t device,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate);
virtual uint32_t sampleRate() const { return 44100; }
// SBC codec wants a multiple of 512
virtual size_t bufferSize() const { return 512 * 20; }
virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual uint32_t latency() const { return ((1000*bufferSize())/frameSize())/sampleRate() + 200; }
virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
private:
friend class A2dpAudioInterface;
status_t init();
status_t close();
status_t close_l();
status_t setAddress(const char* address);
status_t setBluetoothEnabled(bool enabled);
status_t setSuspended(bool onOff);
private:
int mFd;
bool mStandby;
int mStartCount;
int mRetryCount;
char mA2dpAddress[20];
void* mData;
Mutex mLock;
bool mBluetoothEnabled;
uint32_t mDevice;
bool mClosing;
bool mSuspended;
};
friend class A2dpAudioStreamOut;
A2dpAudioStreamOut* mOutput;
AudioHardwareInterface *mHardwareInterface;
char mA2dpAddress[20];
bool mBluetoothEnabled;
bool mSuspended;
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // A2DP_AUDIO_HARDWARE_H