replicant-frameworks_native/include/gui
Jamie Gennis 736aa9573b SurfaceTexture: fix a getTransformMatrix crash.
This change moves the computation of the transform matrix out of
getTransformMatrix and instead performs the computation when
updateTexImage gets called.  This is needed in order for
getTransformMatrix to succeed even if the buffers have been freed (e.g.
by changing the buffer count) because the computation depends upon the
properties of the current GraphicBuffer.

Change-Id: Ied541ab8747b7ad604f862717135f9a16a816be9
Bug: 4490420
2011-06-13 10:50:12 -07:00
..
ISensorEventConnection.h
ISensorServer.h new SensorService 2010-07-19 17:57:29 -07:00
ISurfaceTexture.h Implement {Surface|SurfaceTextureClient}::setSwapInterval() 2011-05-11 18:01:51 -07:00
Sensor.h 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.h
SensorEventQueue.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
SensorManager.h new SensorService 2010-07-19 17:57:29 -07:00
SurfaceTexture.h SurfaceTexture: fix a getTransformMatrix crash. 2011-06-13 10:50:12 -07:00
SurfaceTextureClient.h Implement {Surface|SurfaceTextureClient}::setSwapInterval() 2011-05-11 18:01:51 -07:00