replicant-frameworks_native/include/ui/DisplayInfo.h
Mathias Agopian 5773d3f5b2 get rid of PixelFormatInfo and simplify things
Change-Id: I025a362cc12d5b9b794fac14be500e25aab65396
2013-07-25 19:24:31 -07:00

50 lines
1.2 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_DISPLAY_INFO_H
#define ANDROID_UI_DISPLAY_INFO_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/PixelFormat.h>
namespace android {
struct DisplayInfo {
uint32_t w;
uint32_t h;
float xdpi;
float ydpi;
float fps;
float density;
uint8_t orientation;
bool secure;
uint8_t reserved[2];
};
/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
enum {
DISPLAY_ORIENTATION_0 = 0,
DISPLAY_ORIENTATION_90 = 1,
DISPLAY_ORIENTATION_180 = 2,
DISPLAY_ORIENTATION_270 = 3
};
}; // namespace android
#endif // ANDROID_COMPOSER_DISPLAY_INFO_H