replicant-frameworks_native/services/surfaceflinger
Mathias Agopian a6bb107434 make sure we have a context when creating the 1st surface
also add an option to dump the stack trace when
calling a GL function without a context.

Change-Id: I57b72bb8c322ac4253c3077bf150621bd9863b69
2013-08-08 16:38:06 -07:00
..
DisplayHardware
EventLog
RenderEngine
tests
Android.mk
Barrier.h
Client.cpp
Client.h
clz.h
Colorizer.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp
DisplayDevice.h
EventThread.cpp
EventThread.h
FrameTracker.cpp
FrameTracker.h
Layer.cpp
Layer.h
LayerDim.cpp
LayerDim.h
main_surfaceflinger.cpp
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp make sure we have a context when creating the 1st surface 2013-08-08 16:38:06 -07:00
SurfaceFlinger.h
SurfaceFlingerConsumer.cpp
SurfaceFlingerConsumer.h
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h