replicant-frameworks_native/services/surfaceflinger
Andy McFadden 6db4ff6218 Disable GLES 2.x rendering
Bug 10340705

Change-Id: I91f3baf0d79655d8d031c100d0b116f745c2fbef
2013-08-15 10:39:11 -07:00
..
DisplayHardware All consumers now take an IGraphicBufferConsumer instead of a BufferQueue 2013-08-06 20:05:36 +00:00
EventLog surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
RenderEngine Disable GLES 2.x rendering 2013-08-15 10:39:11 -07:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
Barrier.h
Client.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
Client.h get rid of ISurface 2013-03-12 17:11:48 -07:00
Colorizer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DisplayDevice.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
DisplayDevice.h Merge "Set the swap interval of virtual display surfaces to 0" 2013-08-07 15:23:00 +00:00
EventThread.cpp clean-up/simplify all dump() APIs 2013-04-22 21:51:28 +02:00
EventThread.h SurfaceFlinger: EventThread: Fix Vsync array size. 2013-07-12 16:29:48 -07:00
FrameTracker.cpp surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
FrameTracker.h surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
Layer.cpp don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
Layer.h don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
LayerDim.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
LayerDim.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
MODULE_LICENSE_APACHE2
MessageQueue.cpp fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MessageQueue.h fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
SurfaceFlinger.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlinger.h SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.h SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceTextureLayer.cpp Binderize the consumer side of BufferQueue 2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Transform.cpp implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
Transform.h implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
main_surfaceflinger.cpp move services executables sources in their respective src folder 2013-07-22 12:25:18 -07:00