replicant-frameworks_native/libs/ui
Mathias Agopian ba5972ffdc make sure to update a surface's usage bits when it changes, instead of only the first time.
also fixed a few locking issues in Surface and commented how each member is protected.
2009-08-14 18:52:17 -07:00
..
tests
Android.mk added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
BufferMapper.cpp Fix a debug statement in BufferMapper 2009-07-30 12:24:41 -07:00
Camera.cpp
CameraParameters.cpp
EGLUtils.cpp added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.cpp EventHub: pass the name of each input device up to Java 2009-08-06 14:52:13 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
ICamera.cpp
ICameraClient.cpp
ICameraService.cpp
IOverlay.cpp
ISurface.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
ISurfaceComposer.cpp
ISurfaceFlingerClient.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
LayerState.cpp
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.cpp
Rect.cpp
Region.cpp
Surface.cpp make sure to update a surface's usage bits when it changes, instead of only the first time. 2009-08-14 18:52:17 -07:00
SurfaceComposerClient.cpp
SurfaceFlingerSynchro.cpp