replicant-frameworks_native/include/ui
Mathias Agopian df37b62c62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
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egl SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. 2009-08-11 16:12:56 -07:00
BufferMapper.h
Camera.h Add timestamps to video frames to improve A/V sync. 2009-07-08 15:59:25 -07:00
CameraHardwareInterface.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
CameraParameters.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h EventHub: pass the name of each input device up to Java 2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. 2009-08-11 16:12:56 -07:00
ICamera.h
ICameraClient.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
ICameraService.h
IOverlay.h
ISurface.h SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. 2009-08-11 16:12:56 -07:00
ISurfaceComposer.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
ISurfaceFlingerClient.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h
Point.h
Rect.h
Region.h Region::makeBoundsSelf() efficiently turns a region to its bounds 2009-06-29 18:46:37 -07:00
Surface.h SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. 2009-08-11 16:12:56 -07:00
SurfaceComposerClient.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00