694e10ba87
ro.sf.lcd_density is usually defined in the build.prop file which is parsed by init before anything else. Since its name begins with "ro.", this property is write-once and cannot later be modified, e.g. in /system/etc/init.goldfish.sh. In other words, you cannot use "emulator -prop ro.sf.lcd_density=<value>", since it is impossible to override the value defined in build.prop This patch modifies the system to recognize "qemu.sf.lcd_density" as an override value, which can be set with "emulator -prop qemu.sf.lcd_density=<value>", forcing a specific density. A later patch will allow the emulator to automatically set this property depending on AVD hardware configuration settings. |
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DisplayHardware.cpp | ||
DisplayHardware.h | ||
DisplayHardwareBase.cpp | ||
DisplayHardwareBase.h |