replicant-frameworks_native/opengl
Mathias Agopian ed6d08b70d fix "traceGpuCompletion" debug feature
eglCreateSyncKHR requires a call to glFlush which we were not doing.
fixed by moving the code above eglSwapBuffers(), which both
fixes the problem and gives us a slightly better idea of when
the GPU is done drawing.

Change-Id: Ic826ef1fe25a6247742c3d49d0cb69f4031e3593
2013-04-16 16:41:47 -07:00
..
include
libagl
libs fix "traceGpuCompletion" debug feature 2013-04-16 16:41:47 -07:00
specs
tests
tools/glgen