replicant-frameworks_native/libs/ui
Mathias Agopian cf56319d4d add more tracing for buffer allocation
Change-Id: I8408850d0625985992ef2e2cd0c9f300b1fca293
2012-02-29 20:47:20 -08:00
..
tests frameworks/base refactoring 2012-02-20 22:38:43 -08:00
Android.mk remove libui dependency on libEGL 2012-02-24 16:42:46 -08:00
FramebufferNativeWindow.cpp remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
GraphicBuffer.cpp remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
GraphicBufferAllocator.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
GraphicBufferMapper.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp deprecate L_8, LA_88 and RGB_332 in sdk 2012-02-24 14:58:36 -08:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp Preliminary support for clipRect(Rect, Op) 2012-02-07 17:04:34 -08:00